Choices
Say Cheese! Choices: Photos, Routes, and Endings
There is no dialogue tree in Say Cheese!. Your only input is the shutter. These pages break down how that single action becomes a route, a headline, and eventually one of the game's endings.
Explore choices
Three pages that cover the essentials without repeating the ending walkthroughs.
What to photograph
People, conflicts, kindness, hats, empty grass, the TV itself, or nothing at all: each subject starts a different story.
Read moreHow endings are chosen
The four route families, the last-photo prompt, and why the game can show 12 or 14 endings depending on the update.
Read moreThe two secret endings
Off Air and Star break the normal rules. One asks you to do nothing; the other asks you to catch a single scream.
Read moreWhere this fits in the guide
The ending pages tell you what to do. These pages explain why the park reacts the way it does, so the routes stop feeling like guesswork.
- Looking for a specific ending? Start with the all endings overview.
- Want the camera loop first? Read the camera and TV guide.
- Need the controls? Read how to start a run.
Keep exploring
The story, the choices, and the cast are three views of the same small park.