An employee first
The game introduces you as a reporter for Big Media, not as a hero or a detective. Your assignment comes from above, and the boss keeps talking to you through the broadcast. He wants panic, attention, and a story that keeps people watching.
That framing matters. You are not an independent photographer documenting the park. You are the park's news cycle, and your employer has already decided what kind of news sells.
The camera is the character
Your camera is the only visible part of you. It frames, selects, and publishes. The park reacts to the camera before it reacts to you, which is why the Reverse ending works: the crowd turns toward the lens.
The camera also limits you. You cannot talk to the figures, pick anything up, or walk into a different scene. You can only choose what to show them.
The boss in your ear
The station talks to you during runs. It tells you to film people, warns you when you are wasting time, and occasionally sounds almost panicked when the park stops behaving like a news cycle. Those messages are part of the game's pressure system.
You are allowed to ignore him. Several endings depend on it.
What kind of journalist are you?
The endings are the answer. The Good ending is the journalist who protects the park. The Viral ending is the journalist who feeds it to the machine. The Off Air ending is the journalist who refuses to publish at all.
There is no correct answer written into the game. There is only the one you choose with the shutter.